
Arknights: Endfield Dev Reveals Factory System Helps Game Stand Out from Genshin Imitators
Arknights: Endfield developers explain how incorporating factory-building mechanics helped the game carve its own path amidst a sea of Genshin Impact clones.
This section covers news and updates from game developers, animation studios, and creative leads across the entertainment industry. Content includes new project reveals, creator perspectives on industry trends, game engine and technical updates, and studio acquisitions and organizational restructuri
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Arknights: Endfield developers explain how incorporating factory-building mechanics helped the game carve its own path amidst a sea of Genshin Impact clones.

Indie FPS developer Misha gained over 40,000 Steam wishlists after going viral with a feature showing detailed breast physics when the player looks down.

Ghost in the Shell director Mamoru Oshii shared his deep love for Fallout 4, revealing he has logged over 10,000 hours across PlayStation and Steam over eight years.

Japanese YouTuber Yoshinama spent 25 million yen to develop Mamon King just for fun, only for the game to become a surprise hit and break even within a month.

ANLIFE: Motion-Learning Life Evolution, developed by the studio whose AI animation demo was famously criticized by Hayao Miyazaki, is set to launch next week.

Naoki Yoshida admits younger gamers may feel disconnected from Final Fantasy due to long release gaps and heavy workloads on concurrent projects.

Adult manga artist Manno revealed that earnings and licensing fees from hit series Iribitari Gal enabled them to buy a Ferrari 296 GTB.

The editor of Spica and the Voice of Books officially released a Spanish translation of Chapter 1 to test international interest among Latin American manga readers.

Manga fans cite Bleach creator Tite Kubo's sharp retort to push back against toxic fans harassing manga artists over story decisions.

Portal 2 project lead Josh Weier revealed Gabe Newell stepped back from game dev because team members agreed with his ideas too easily instead of collaborating.

inZOI director Kjun opened up about the complex technical challenges of creating an open-world life simulation game like The Sims.

Amphibia creator Matt Braly has established his new studio Fantasy Project and announced a gothic horror project titled Clara & the Below, heading to Kickstarter.